Monday, November 21, 2011

Things I Hate About Update 12


There really isn't much that I didn't like about the update, which is good right? That's how it is supposed to be. There were a few things though so let's get down to it.


Shared Platinum Bank Account

When I first heard about this I thought it would be great...but the execution ruined it for me. Even at its cheapest this feature will still run you close to 5 dollars of your hard earned cash (and almost seven at the other end of the spectrum). Why would anyone want to spend that much money for a feature that can essentially be used already?

While I'll stand by the shared bank account until the end of times, this shared platinum vault thing is a waste of your money. If you want to share money between your characters just draft up a letter, it will save you money that you should be spending on adventure packs anyway.

Homunculus Enhancements

This one is appearing on both the positive and negative lists...and this is really just a nitpick issue but still...why can't a lawful homunculus destroy boxes? I get that they're trying to draw some parralell between destructive impulses and the chaotic alignment, but I really feel like the Hunter of Boxes enhancement should have been separate from the new alignment enhancements.

Earthgrab

DAMNIT! Quit nerfing this move please. *sighs* Earthgrab is one of my favorite things to exploit. First they lower the criticals on helpless victims, and now they don't even count it as a paralysis effect. Don't get me wrong, that's helpful if you are fighting clerics who can cast curative magics, but most of the time this wasn't an issue. I agree that this should have been changed, I'm merely bummed out because I loved exploiting it. Oh well, time to find something else.

5 comments:

  1. I saw the shared money thing, thought it was pointless, since you can already send money to any alt, and if you have done like me and bought some turbine points, you have no money cap based on character level.

    Glad they nerfed earthgrab, it was annoying while soloing and facing ~3+ earth elementals. being permagrabbed and having to rely on my pet and hireling to kill them isnt fun.

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  2. Ahem, you're still going to be grabbed. Just now Heal and Remove Paralysis won't help you.

    The only difference is that if he hits you he'll deal less damage.

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  3. doesnt sound like a big nerf if heal/RP doesnt break it. sounds like a break even with no way to break free vs less damage done to the one grabbed

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  4. Ahem, I didn't mean a nerf in general, just that I like to take an earth elemental with my melee guys to take advantage of it. *sighs* Now I have to get my extra damage somewhere else.

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